
Just like it does with books, movies, and comics, the Library of Congress also preserves culturally important video games. The field has blown up so much in the last 30 years, that it can now be considered an art form worthy of preservation and posterity for future generations. This list of titles selected for preservation—known in some circles as the “game canon”—comprises thousands of video games and strategy guides for the games.
That being said, the process of perpetuating gaming history (at least for server-based games like Blizzard’s World of Warcraft) just got a lot more streamlined via some important rule changes implemented by the U.S. Copyright Office in the Library of Congress. These changes were laid out in an 85-page document, which was originally reported on by Vice’s Motherboard.
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